![]() ![]() Taking the role of a currently unemployed corporate mercenary (called “Shadowrunners” in this setting), players begin the story investigating the murder of an old associate, whose killing appears to be connected to a string of similar murders in Seattle. The main story (the “Dead Man’s Switch” campaign) isn’t as much of a mishmash of genres as the setting premise, at least at first, which works to its advantage. The setting is incredibly well realized and forms the basis of a strong and immersive experience complemented by a strongly-written story. If the general feel is cyberpunk, think of this as injecting a bit of Tolkien with some “Dresden Files” thrown in for good measure. ![]() On top of the traditional cyberpunk setting, “Shadowrun” has the added wrinkle of throwing high fantasy into the mix: Magic exists alongside cybernetics, mystical creatures vie for power alongside criminals and executives. High-tech toys are everywhere and vast multinational corporations run the show. Streets are dark, dirty and cramped, crime and police corruption are rampant, and the sun never shines, typical of Seattle. Taking place in a 2050’s vision of Seattle, the game exudes a cyberpunk aesthetic that’s somewhere between “Bladerunner” and the “Deus Ex” games (which “Shadowrun” predates). The strength of the game lies in this: “Shadowrun Returns” is a great example of how to combine old-style gaming themes with modern sensibilities. Also intact are the standard RPG mainstays like inventory management, character progression, and dialogue trees though these are less blasts from the pasts than they are ever-present genre mechanics that have simply been given the retro touch. “Shadowrun Returns” cuts a similar profile to those games, being an isometric RPG played on a grid. The “Shadowrun” series began as a tabletop pen & paper role playing game, but most gamers probably recognize it from the SNES and Genesis console RPGs released in the ‘90s. Most of the time, this conversation is just nostalgia, but “Shadowrun Returns” from developer Harebrained Schemes offers a tantalizing taste of the past mixed with a bit of modernity to make you think that yes, some things may have been better back then. It’s always popular to talk about how games were supposedly better back in the old days: stories were stronger, gameplay was more complex, the difficulty was more unforgiving, etc. Price: $19.99 (PC and Mac, includes mod support), $9.99 (iOS and Android) ![]() The sale can be as high as 90 percent, including Divinity Original Sin 2 Definitive Edition for $17.99, Pathfinder: Kingmaker - Imperial Edition Bundle for $17.54, The Witcher 3: Wild Hunt - Game of the Year Edition for $9.Where to get it: Steam (for PC and Mac), App Store (for iOS tablets), Google Play (for Android tablets) What Else is On Sale?īesides the Shadowrun Trilogy available in GOG.com, there are many great games on sale that players of all genres can appreciate. Backstories are also given justice for each character that you would invest much more than you normally would any other game.ĭid we forget to mention that it's all free in the GOG store right now? Players who have yet to play the games now have no excuse to get them over the weekend to experience a futuristic cyberpunk game that is based on a dystopian Earth where conflict leveled civilization and changed the whole power structure of America. ![]() Dragonfall and Hong Kong bring more to the game, such as a more refined UI and added elements that make you want to explore more of the polished level designs. ![]()
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